It worked, and far better than either of those items would've done on their own. Go in, start blasting, kicking my iced companion towards danger at every opportunity. With those upgrades and various health pickups like Dead Cat that kept me alive and respawning, the next few floors came easily. The former is a familiar that shoots at whatever you're firing at, essentially giving you double-barrel tears, and the latter's a baby frozen in an ice cube you kick around the room that freezes anything it touches (if nothing else, the series is as weird as ever.) That was until I got Brother Bobby and Cube Baby. I started fresh on Steam, having clocked a couple hundred hours on Afterbirth on Nintendo 3DS, and struggled to get a handle on even the early rooms when I first started playing. Repentance is more a game of synergies than its predecessors. The Binding of Isaac: Repentance features hundreds of new features and quality-of-life improvements.(Image credit: The Binding of Isaac / Anthony McGlynn) There are more features, improvements and new secrets, too many secrets, than most games would include in an official sequel! It's an immense amount of new content to explore, even if you're at 1,000,000%! The Binding of Isaac: Repentance is so huge, so new and so feature-packed that it makes previous updates look like prequels. unholy terrors from his wildest dreams and worst nightmares! It's a game too big to be called a sequel: Repentance takes Isaac to new heights of roguelike dungeon adventure, as the brave boy descends into the basement for his greatest challenge yet! Isaac's new quest takes him to unknown places he's never been, filled with horrible new enemies and bosses, weapon combos you've never synergized before and items he's never seen. Experience the modern classic, The Binding of Isaac, like you've never seen it before.
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